Call of Duty: Advanced Warfare | Atlas Security/Assault Drone
Low poly game-res | Attack Mode

Low poly game-res | Attack Mode

Low poly game-res | Patrol Mode

Low poly game-res | Patrol Mode

Low poly game-res | Multi-player variant

Low poly game-res | Multi-player variant

High poly

High poly

Low poly wires

Low poly wires

Call of Duty: Advanced Warfare | Atlas Security/Assault Drone

I was responsible for all the modeling and texturing of the Atlas security drone used in several of the single player levels of AW as well as the multi-player variant. It was set up for rigging and animation and incorporated FX for the jets, laser, and lights. The original concept for the single player version was created by Joe Koberstein. I was responsible for designing the multi-player skin.

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