Call of Duty: Ghosts | Airtight Door & Frame
Low poly - game res

Low poly - game res

High poly

High poly

Low poly wires

Low poly wires

Call of Duty: Ghosts | Airtight Door & Frame

I was responsible for all the modeling and texturing of the airtight door and frame used in the "All or Nothing" level of Ghosts. I created these based off of different photo reference I had gathered and compiled different aspects of each into one design. The frame and model were broken into two separate models to allow the environment artists and scripters to be able to adjust the door as necessary. It also served the purpose being both an interior and exterior door.

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