I had the pleasure of creating an iconic German fighter plane for Call of Duty WWII. I was responsible for creating the high poly, low poly, bakes, and texturing of this asset. I also created destroyed pieces for this asset since it was the main target for the player to shoot down in the "Battle of the Bulge" mission. I coordinated heavily with animation and FX for the deliverable in-game. This was a great asset to work on :)