The breach charge used during the single-player campaign "Operation Taken Dagger". I was responsible for creating the high poly, low poly, bakes, and texturing of this model. Created the main paint material in Substance Designer to emulate a heavy CARC paint that incorporated a paint primer layer in the chipped areas. Set up the model to hand-off to rigging/animation and FX.
Original concept:
https://www.artstation.com/artwork/ww4zZ